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3.学编程很无聊?13个有趣又好玩的井字Python游戏代码分享
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今天给大家带来个python小游戏,收藏起来,棋源上班摸鱼时可以尽情享受游戏的码井乐趣。以下内容按难度等级分类,字棋从易到难,代码让你可以根据自己的井字word源码分析喜好和技能水平选择适合的游戏。 有手就行 这些游戏上手简单,棋源适合初学者和休闲玩家。码井 1、字棋吃金币:控制角色吃掉金币。代码源码分享
2、井字打乒乓:模拟乒乓球对战。棋源源码分享
3、码井滑雪:控制角色在滑雪板上滑行。字棋源码分享
4、代码并夕夕版飞机大战:趣味版飞机大战游戏。源码分享
5、打地鼠:经典地鼠游戏。源码分享
简简单单 这些游戏玩法相对简单,易于上手。 6、faster rcnn c 源码小恐龙:控制小恐龙跳跃躲避障碍。玩法:上下控制起跳躲避
源码分享
7、消消乐:消除三个以上相同颜色的方块。玩法:三个相连就能消除
源码分享
8、俄罗斯方块:经典的俄罗斯方块游戏。玩法:童年经典,普通模式没啥意思,小时候我们都是玩加速的。
源码分享
9、贪吃蛇:经典贪吃蛇游戏。玩法:童年经典,普通魔术也没啥意思,小时候玩的也是加速的。
源码分享
普普通通 这些游戏有基本的玩法介绍和源代码。 、点小游戏:通过加减乘除操作达到。玩法:通过加减乘除操作,小学生都没问题的。
源码分享
、平衡木:控制角色在平衡木上行走。新闻api接口源码玩法:小时候的经典游戏,控制左右就行,到后面才有一点点难度。
源码分享
、外星人入侵:模仿经典游戏的外星人入侵。玩法:这让我想起了魂斗罗那第几关的boss,有点类似,不过魂斗罗那个难度肯定高点。
源码分享
、贪心鸟:类似炸弹人的游戏,需要控制走位。玩法:有点类似那个炸弹人,控制好走位问题不大。
源码分享
、井字棋:经典的井字棋游戏。玩法:我打赌大家在课堂上肯定玩过这个,想想当年和同桌玩这个废了好几本本子。
源码分享
有点困难 这些游戏有一定挑战性,需要一定的策略和技巧。 、网页导航栏源码炸弹人:经典的炸弹人游戏。玩法详解:小时候的又一经典游戏,小时候很多次都被自己炸死了。
源码分享
、保卫森林:类似保卫萝卜的塔防游戏。玩法详解:类似保卫萝卜,塔防类的小游戏,布局一定要合理,考虑射程属性等等。
源码分享,还有配置文件
、五子棋:经典的五子棋游戏。玩法详解:小时候很爱玩,先出是有必胜方法的,后面才知道会有禁手这个规则,就比较复杂了,大家可以学一下先出必胜的开局,有浦月、流星、丘月、互助站 源码交易游星、慧星等等。
源码分享
、吃豆豆:考验手速和操作的跑酷游戏。玩法详解:考验手速和操作和走位,我不喜欢玩这类跑来跑去的。
源码分享
、坦克大战:经典的坦克大战游戏。玩法详解:这是经典中的经典,小时候玩觉得可难了,操作不必介绍了。
源码分享
、超级玛丽:经典的超级玛丽游戏。玩法详解:经典中的经典,小时候玩觉得可难了,操作不必介绍了。
源码分享
、水果忍者:切水果游戏,挺解压的。玩法详解:切水果风靡一时的游戏,不知道为啥总是切刀炸掉。
源码分享
极度困难 这些游戏挑战性强,需要深入理解和策略。 、飞机大战:有难度的飞机大战游戏。攻略大全:从这里开始的游戏,真正算的上有难度了,这个飞机大战跟童年玩的比起来还是差一点。
源码分享
、:风靡一时的游戏。攻略大全:也是曾经风靡一时的,越到后面越难,合成的时候一定要大数放在角落。
源码分享
、推箱子:经典的推箱子游戏。攻略大全:以前的那个手机上都有的游戏,越推到后面的关卡越难。
源码分享
、塔防:塔防类游戏,有一定速度要求。攻略大全:又是一种塔防类的游戏,有点意思,就是速度太快了,反应不过来。
源码分享
、植物大战僵尸:经典的植物大战僵尸游戏。攻略大全:最经典的植物大战僵尸,操作不用介绍了,不过可以自己玩玩看。
源码分享
、扫雷:有意思的扫雷游戏。玩法详解:扫雷还是挺有意思的,技能玩又考验推理。
源码分享
终极挑战 这些游戏是真正的挑战,需要高度的技巧和策略。 、拼图:三个终极挑战,能完成一个就算你厉害,拼图是我最烦的,太难了。游戏体验:三个终极挑战,能完成一个就算你厉害,拼图是我最烦的,太难了。
、走迷宫:迷宫游戏,考验推理能力。游戏体验:我反正没走出去,大家能走出去吗
、最强游戏:控制难度极大的游戏。游戏体验:可太难控制了。
希望这些游戏能够让你在忙碌的工作之余找到乐趣和放松。记得,选择适合自己的游戏等级,享受编程的乐趣。vb äºåè¿ä¸å ³
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Private Type Wells
Wells_X As Long
Wells_Y As Long
Wells_Value As Integer
End Type
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Private usrWells(1 To 9) As Wells
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Private intWellsIndex(1 To 3, 1 To 3) As Integer
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Private lngPlayerTurn As Integer, lngPlayerScore As Long
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Private blnGameStart As Boolean
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Private blnPlayerWin As Boolean, blnPlayerLost As Boolean
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Private Enum Player
MAN = 0
COMPUTER = 1
End Enum
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Private Sub Form_Load()
Me.Show
Me.Caption = "BSäºå游æ â (çæ¬ " & App.Major & "." & App.Minor & "." & App.Revision & ")"
End Sub
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Private Sub cmdGameStart_Click()
blnGameStart = True
lngPlayerTurn = lngPlayerTurn + 1
Me.picWells.Cls
Call subGameInitialize
Call subScreenRefresh
End Sub
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Private Sub CmdGameRules_Click()
Beep
MsgBox " BSäºå游æï¼ä¸ä¸ªæç®åçæºå游æï¼æ¨å°ä¸æº" & Chr() & _
"å¨å¨9ä¸ªæ ¼å大å°çæ£çä¸ä¸å³é«ä¸ãç±æ¨å å¼å§" & Chr() & _
"åæºå¨è½®æµï¼æ¯æ¬¡å¨ä»»æçç©ºæ ¼ä¸ä¸ä¸ææ£åãå " & Chr() & _
"å¨æ£çä¸æ¨ªåã纵åæ对è§çº¿ä¸ææä¸æç¸åæ£å" & Chr() & _
"çä¸æ¹å³å¯è·å¾æ¸¸æçèå©ï¼ç¥æ¨å¥½è¿ï¼ï¼", 0 + , "游æè§å"
End Sub
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Private Sub cmdAbout_Click()
Beep
MsgBox "BSäºå游æ" & "(V-" & App.Major & "." & App.Minor & "çæ¬)" & Chr() & Chr() & _
"" & Chr() & Chr() & _
"ç±PigheadPrince设计å¶ä½" & Chr() & _
"CopyRight(C),BestSoft.TCG", 0, "å ³äºæ¬æ¸¸æ"
End Sub
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Private Sub cmdExit_Click()
Beep
msg = MsgBox("æ¨è¦éåºæ¬æ¸¸æåï¼", 4 + , "BSäºå游æ")
If msg = 6 Then End
End Sub
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Private Sub picWells_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
Dim lngGetWells_X As Long, lngGetWells_Y As Long
Dim blnWellsNotFull As Boolean
If Not blnGameStart Then Exit Sub
lngGetWells_X = Int(Y / (Me.picWells.Height / 3)) + 1
lngGetWells_Y = Int(X / (Me.picWells.Width / 3)) + 1
If usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Value = 0 Then
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Value = 1
Me.picWells.PaintPicture Me.imgChequer(MAN).Picture, _
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_X, _
usrWells(intWellsIndex(lngGetWells_X, lngGetWells_Y)).Wells_Y, _
Me.picWells.Width / 3, Me.picWells.Height / 3
If funPlayerWinIF(MAN) Then
Beep
MsgBox "æåï¼æ¨èå©äºï¼", , "BSäºå游æ"
lngPlayerScore = lngPlayerScore +
Call subScreenRefresh
blnGameStart = False
Else
blnPlayerTurn = False
For i = 1 To 9
If usrWells(i).Wells_Value = 0 Then blnWellsNotFull = True
Next i
If blnWellsNotFull Then
Call subComputerDoing
Else
Beep
MsgBox "åå±ï¼", , "BSäºå游æ"
blnGameStart = False
End If
End If
End If
End Sub
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Private Sub subGameInitialize()
intWellsIndex(1, 1) = 1
intWellsIndex(1, 2) = 2
intWellsIndex(1, 3) = 3
intWellsIndex(2, 1) = 4
intWellsIndex(2, 2) = 5
intWellsIndex(2, 3) = 6
intWellsIndex(3, 1) = 7
intWellsIndex(3, 2) = 8
intWellsIndex(3, 3) = 9
For i = 1 To 7 Step 3
usrWells(i).Wells_X = 0
Next i
For i = 2 To 8 Step 3
usrWells(i).Wells_X = Me.picWells.Width * (1 / 3)
Next i
For i = 3 To 9 Step 3
usrWells(i).Wells_X = Me.picWells.Width * (2 / 3)
Next i
For i = 1 To 3 Step 1
usrWells(i).Wells_Y = 0
Next i
For i = 4 To 6 Step 1
usrWells(i).Wells_Y = Me.picWells.Height * (1 / 3)
Next i
For i = 7 To 9 Step 1
usrWells(i).Wells_Y = Me.picWells.Height * (2 / 3)
Next i
For i = 1 To 9
usrWells(i).Wells_Value = 0
Next i
End Sub
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Private Sub subScreenRefresh()
Me.lblPlayerTurns.Caption = lngPlayerTurn
Me.lblPlayerScore.Caption = lngPlayerScore
Me.picWells.Line (0, Me.picWells.Height * (1 / 3))-(Me.picWells.Width, Me.picWells.Height * (1 / 3)), vbBlack
Me.picWells.Line (0, Me.picWells.Height * (2 / 3))-(Me.picWells.Width, Me.picWells.Height * (2 / 3)), vbBlack
Me.picWells.Line (Me.picWells.Width * (1 / 3), 0)-(Me.picWells.Width * (1 / 3), Me.picWells.Height), vbBlack
Me.picWells.Line (Me.picWells.Width * (2 / 3), 0)-(Me.picWells.Width * (2 / 3), Me.picWells.Height), vbBlack
End Sub
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Private Sub subComputerDoing()
Randomize
Dim lngGetWells_X As Long, lngGetWells_Y As Long
Dim intPCFirstWells As Integer
Dim blnPCWellsExists As Boolean
Dim intPCWells As Integer
For i = 1 To 9 Step 1
If usrWells(i).Wells_Value = -1 Then
blnPCWellsExists = True
End If
Next i
If Not blnPCWellsExists Then
GoTo GetPCFirstWells:
Else
GoTo GetPCNextWells:
End If
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intPCFirstWells = Int((9 - 1 + 1) * Rnd + 1)
If usrWells(intPCFirstWells).Wells_Value <> 0 Then
GoTo GetPCFirstWells:
Else
intPCWells = intPCFirstWells
End If
GoTo GoOn:
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intPCWells = funGetPCWells
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usrWells(intPCWells).Wells_Value = -1
lngGetWells_X = usrWells(intPCWells).Wells_X
lngGetWells_Y = usrWells(intPCWells).Wells_Y
Me.picWells.PaintPicture Me.imgChequer(COMPUTER).Picture, lngGetWells_X, lngGetWells_Y, _
Me.picWells.Width / 3, Me.picWells.Height / 3
If funPlayerWinIF(COMPUTER) Then
Beep
MsgBox "æ±æï¼æ¨å¤±è´¥äºï¼", , "BSäºå游æ"
lngPlayerScore = lngPlayerScore -
If lngPlayerScore < 0 Then lngPlayerScore = 0
Call subScreenRefresh
blnGameStart = False
Else
blnPlayerTurn = True
End If
End Sub
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Private Function funPlayerWinIF(PlayerType As Integer) As Boolean
Dim intWinCase(1 To 8) As Integer
intWinCase(1) = usrWells(1).Wells_Value + usrWells(2).Wells_Value + usrWells(3).Wells_Value
intWinCase(2) = usrWells(4).Wells_Value + usrWells(5).Wells_Value + usrWells(6).Wells_Value
intWinCase(3) = usrWells(7).Wells_Value + usrWells(8).Wells_Value + usrWells(9).Wells_Value
intWinCase(4) = usrWells(1).Wells_Value + usrWells(4).Wells_Value + usrWells(7).Wells_Value
intWinCase(5) = usrWells(2).Wells_Value + usrWells(5).Wells_Value + usrWells(8).Wells_Value
intWinCase(6) = usrWells(3).Wells_Value + usrWells(6).Wells_Value + usrWells(9).Wells_Value
intWinCase(7) = usrWells(1).Wells_Value + usrWells(5).Wells_Value + usrWells(9).Wells_Value
intWinCase(8) = usrWells(3).Wells_Value + usrWells(5).Wells_Value + usrWells(7).Wells_Value
Select Case PlayerType
Case MAN
If intWinCase(1) = 3 Or intWinCase(2) = 3 Or intWinCase(3) = 3 Or intWinCase(4) = 3 Or _
intWinCase(5) = 3 Or intWinCase(6) = 3 Or intWinCase(7) = 3 Or intWinCase(8) = 3 Then
blnPlayerWin = True
blnPlayerLost = False
funPlayerWinIF = blnPlayerWin
End If
Case COMPUTER
If intWinCase(1) = -3 Or intWinCase(2) = -3 Or intWinCase(3) = -3 Or intWinCase(4) = -3 Or _
intWinCase(5) = -3 Or intWinCase(6) = -3 Or intWinCase(7) = -3 Or intWinCase(8) = -3 Then
blnPlayerWin = False
blnPlayerLost = True
funPlayerWinIF = blnPlayerLost
End If
End Select
End Function
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Private Function funGetPCWells() As Integer
Dim intWells(1 To 8) As Integer, intPCRandomWells As Integer
intWells(1) = usrWells(1).Wells_Value + usrWells(2).Wells_Value + usrWells(3).Wells_Value
intWells(2) = usrWells(4).Wells_Value + usrWells(5).Wells_Value + usrWells(6).Wells_Value
intWells(3) = usrWells(7).Wells_Value + usrWells(8).Wells_Value + usrWells(9).Wells_Value
intWells(4) = usrWells(1).Wells_Value + usrWells(4).Wells_Value + usrWells(7).Wells_Value
intWells(5) = usrWells(2).Wells_Value + usrWells(5).Wells_Value + usrWells(8).Wells_Value
intWells(6) = usrWells(3).Wells_Value + usrWells(6).Wells_Value + usrWells(9).Wells_Value
intWells(7) = usrWells(1).Wells_Value + usrWells(5).Wells_Value + usrWells(9).Wells_Value
intWells(8) = usrWells(3).Wells_Value + usrWells(5).Wells_Value + usrWells(7).Wells_Value
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If intWells(1) = -2 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = -2 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = -2 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = -2 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = -2 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = -2 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = -2 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = -2 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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If intWells(1) = 2 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = 2 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = 2 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = 2 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = 2 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = 2 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = 2 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = 2 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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If intWells(1) = -1 Then
For i = 1 To 3 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(2) = -1 Then
For i = 4 To 6 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(3) = -1 Then
For i = 7 To 9 Step 1
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(4) = -1 Then
For i = 1 To 7 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(5) = -1 Then
For i = 2 To 8 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(6) = -1 Then
For i = 3 To 9 Step 3
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(7) = -1 Then
For i = 1 To 9 Step 4
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
ElseIf intWells(8) = -1 Then
For i = 3 To 7 Step 2
If usrWells(i).Wells_Value = 0 Then
funGetPCWells = i
Exit Function
End If
Next i
End If
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GetRandomWells:
Randomize
intPCRandomWells = Int((9 - 1 + 1) * Rnd + 1)
If usrWells(intPCRandomWells).Wells_Value = 0 Then
funGetPCWells = intPCRandomWells
Else
GoTo GetRandomWells:
End If
End Function
学编程很无聊?个有趣又好玩的Python游戏代码分享
在编程的世界里,枯燥并非必选项。通过边打游戏边学习编程,不仅能够提高兴趣,还能在实践中熟练技能。下面,我将分享个有趣的Python游戏代码,让你在快乐中探索编程的乐趣。
1、吃金币
源码分享:
2、打乒乓
源码分享:
3、滑雪
源码分享:
4、并夕夕版飞机大战
源码分享:
5、打地鼠
源码分享:
6、小恐龙
玩法:上下控制起跳躲避
源码分享:
7、消消乐
玩法:三个相连就能消除
源码分享:
8、俄罗斯方块
玩法:童年经典,普通模式没啥意思,小时候我们都是玩加速的。
源码分享:
9、贪吃蛇
玩法:童年经典,普通魔术也没啥意思,小时候玩的也是加速的。
源码分享:
、点小游戏
玩法:通过加减乘除操作,小学生都没问题的。
源码分享:
、平衡木
玩法:也是小时候的经典游戏,控制左右就行,到后面才有一点点难度。
源码分享:
、外星人入侵
玩法:这让我想起了魂斗罗那第几关的boss,有点类似,不过魂斗罗那个难度肯定高点。
源码分享:
、井字棋
玩法:我打赌大家在课堂上肯定玩过这个,想想当年和同桌玩这个废了好几本本子。
源码分享