1.哪位高手有仲平复利指标源码呀?
2.求一个JAVA计算器源代码。源码不要按钮的源码那种。速度。源码ask源码。源码急用
哪位高手有仲平复利指标源码呀?
N1(1,源码怎么查网站的源码,);
N2(1,,);小框 N:=;
M:=;
RSV:=(CLOSE-LLV(LOW,N))/(HHV(HIGH,N)-LLV(LOW,N))*;
K:=SMA(RSV,5,1);
D:=SMA(K,3,1);
J:=3*K-2*D;
主力线:EMA(*(CLOSE-LLV(LOW,))/(HHV(HIGH,)-LLV(LOW,)),3),COLORFFFFFF,LINETHICK1;
主力持仓线: (CLOSE-EMA(CLOSE,))/EMA(CLOSE,)*, COLORFF,LINETHICK2;
强势显示: STICKLINE(主力持仓线>,主力持仓线+2,主力持仓线-2,1,1), COLORFF,LINETHICK1;
主力筹码线:EMA(N1*(CLOSE-LLV(LOW,))/(HHV(HIGH,)-LLV(LOW,)),8),COLORFFFF,LINETHICK2;
超强显示: STICKLINE(主力筹码线>,主力筹码线+2,主力筹码线-2,1,1), COLORFFFFFF,LINETHICK4;
散户筹码线: N2*(HHV(HIGH,M)-CLOSE)/(HHV(HIGH,M)-LLV(LOW,M)),COLORCC,LINETHICK1;
RSV1:=(CLOSE-LLV(LOW,9))/(HHV(HIGH,9)-LLV(LOW,9))*;
WEN:=3*SMA((CLOSE-LLV(LOW,))/(HHV(HIGH,)-LLV(LOW,))*,5,1)-2*SMA(SMA((CLOSE-LLV(LOW,))/(HHV(HIGH,)-LLV(LOW,))*,5,1),3,1);
J1:=SMA(RSV1,3,1);J2:=SMA(J1,3,1);
见顶柱:,LINETHICK1,COLORFF;
卖准备: IF(CROSS(J2,J1) AND J2>,,),LINETHICK1,COLORFF;
走势线: WEN,LINETHICK1,COLORFFFF;
STICKLINE(走势线>,,走势线,3,1),COLORFF;
STICKLINE(走势线<=,0,走势线,3,1),COLORFFFF,LINETHICK1;
STICKLINE(COUNT(走势线<REF(走势线,1) AND 走势线<,2)=2 ,0,5,3,0),LINETHICK1,COLORFF;
STICKLINE(CROSS(J2,J1) AND J2>,,,3,0),COLORFF,LINETHICK3;
AA3:=(HHV(HIGH,)-CLOSE)/(HHV(HIGH,)-LLV(LOW,))*-;
AA6:=SMA(AA3,,5),LINETHICK2,COLORFFFF;
买关注: STICKLINE(走势线-主力线<-,0,2,5,1),COLORFFFFFF,LINETHICK1;
DRAWTEXT(FILTER(J>REF(J,1)AND 走势线>=REF(走势线,1)AND 走势线< ,),走势线,'买'),COLORFFFFFF;
卖关注: STICKLINE(走势线-AA6>,,,5,1),COLORFFFF;
DRAWTEXT(FILTER(J<REF(J,1)AND 走势线<=REF(走势线,1)AND J> ,5),J,'可卖'),COLORFF,LINETHICK2;
VAR:=2*MA(LLV((C+L)/2,8)*1.1,)-EMA((C+L)/2,3)-((C+L)/2)*0.1;
VAR:=IF((EMA((C+L)/2,3)-VAR)*5>0,POW((EMA((C+L)/2,3)-VAR)*5,2)/,-1*POW((EMA((C+L)/2,3)-VAR)*5,2)/);
VAR:=IF(VAR>0,VAR-0,0);
STICKLINE(VAR>0 AND REF(VAR,1)=0 AND (C+L)/2>MA((C+L)/2,8),
走势线,主力线+0.2,4,0),COLORFFFF,LINETHICK2;
DRAWTEXT(VAR>0 AND REF(VAR,1)=0 AND (C+L)/2>MA((C+L)/2,8),
走势线+0.,'追买'),LINETHICK3,COLORFFFF;
买入:IF(CROSS(走势线,4),,0),STICK,LINETHICK1,COLORFFFF;
DRAWTEXT(CROSS(走势线,4),,'买入'),COLORFFFF;
买!:IF(CROSS(主力持仓线,源码同花顺实际流通市值源码-5),,0),STICK,LINETHICK2,COLORFFFFFF,LINETHICK3;
DRAWTEXT(CROSS(主力持仓线,-5),,'买!'),源码COLORFFFFFF;
VAR:=EMA(SMA((CLOSE-LLV(LOW,))/(HHV(HIGH,)-LLV(LOW,))*,8,1),3);
STICKLINE(VAR> AND VAR<,VAR,VAR,,1),COLORFF,LINETHICK3;
STICKLINE(VAR<REF(VAR,1),VAR,VAR,,1),COLORFF,LINETHICK3;
STICKLINE(VAR>,VAR,VAR,8,1),COLORFFFFFF,LINETHICK1;
STICKLINE(VAR<,VAR,VAR,8,1),COLORFFFFFF,LINETHICK1;
筹码高位止停线:,COLORFF,LINETHICK1;
强弱分界线:,COLORFFFF,LINETHICK1;
底部安全区:,COLOR,LINETHICK1;
地平线:-1,COLOR,LINETHICK1;VARF:=TROUGHBARS(3,,1)<4;
STICKLINE(FILTER(VARF=1,5),,0,1,0),COLOR,LINETHICK2;
DRAWICON(FILTER(VARF=1,5),,1);
DRAWTEXT(FILTER(VARF=1,5),,'**!'),源码COLORFFFFFF;
大框
求一个JAVA计算器源代码。不要按钮的源码那种。速度。源码。源码急用
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的源码布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,);
gl3=new GridLayout(4,5,,);
tf1=new JTextField();//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField();//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b=new Button("/");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("sqrt");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("4");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("5");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("6");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("*");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("%");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("1");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("2");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("3");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("-");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("1/X");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("0");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("+/-");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button(".");
b.setForeground(Color.blue);
b.addActionListener(new Bt());
b=new Button("+");
b.setForeground(Color.red);
b.addActionListener(new Bt());
b=new Button("=");
b.setForeground(Color.red);
b.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的源码java图形学源码组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(,,,);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(,,,);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(,,,);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.add(b);
p3.setBounds(,,,);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(,,,);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x<0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}
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