皮皮网
皮皮网

【片仓源码下载】【云随访系统源码】【云资源播放源码】水波算法源码_水波计算机

来源:-138源码 发表时间:2024-11-30 13:35:50

1.求一个能实现屏幕水波纹效果的水波算法水波vb代码
2.窗帘加工如何计件?做款式加工?
3.C++ 基本算法 - 广度优先搜索
4.dfs和bfs算法的区别
5.超声波设备液面水波不均匀的原因

水波算法源码_水波计算机

求一个能实现屏幕水波纹效果的vb代码

       '补模块3文件。一个放不下。源码片仓源码下载

       '>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

       ' 渲染子程序,计算机云随访系统源码将新的水波算法水波云资源播放源码帧数据渲染到 lpDIBitsRender 中

       ' 算法:

       ' posx = Wave1(x-1,y)-Wave1(x+1,y)+x

       ' posy = Wave1(x,y-1)-Wave1(x,y+1)+y

       ' SourceBmp(x,y) = DestBmp(posx,posy)

       '>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

       Public Sub WaveRender(lpWaveObject As WAVE_OBJECT)

       Dim dwPosX As Long, dwPosY As Long, dwPtrSource As Long, dwPtrDest As Long, dwFlag As Long

       Dim lpWave1 As Long, LineIdx As Long, LinePtr As Long

       Dim lpDIBitsSource As Long, lpDIBitsRender As Long

       Dim I As Long, J As Long

        dwFlag = 0

       With lpWaveObject

       'Debug.Print "WaveRender " & .dwFlag

        If (.dwFlag And F_WO_ACTIVE) = 0 Then Exit Sub

        .dwFlag = .dwFlag Or F_WO_NEED_UPDATE

        lpWave1 = .lpWave1

        LineIdx = .dwWaveByteWidth '像素指针

        For I = 1 To .dwBmpHeight - 2

        For J = 0 To .dwBmpWidth - 1

       '

相关栏目:知识

.重点关注